How Thronefall gameplay works
Thronefall strips a strategy campaign down to a repeating decision: spend today’s gold on tomorrow’s income, or make the kingdom strong enough to survive tonight.
Day: spend gold before the next wave
During daylight you ride between fixed building sites and decide what the kingdom needs next. Economic buildings can generate more gold on later mornings, while walls, towers, shrines, military buildings, and research improve survival. The trade-off matters because income buildings only pay off if they remain standing.
The official description names Houses, Bridges, Gold Mines, Harbors, Mills, and Fields as economic options. Defensive choices include Walls, Barricades, Shrines, and Towers; research comes through the Castle Center, Blacksmith, and Royal Forge.
- Read the next wave direction before spending.
- Protect the economy that will fund later nights.
- Leave enough immediate defence to prevent a profitable plan from collapsing.
Night: position the army and fight with it
At night, enemies attack in waves until the board is clear. You move the king directly, reposition mobile units, and use the weapon you brought into the map. Towers and walls hold space; units can respond to a changing front; the king can pull pressure away from a weak structure or finish a priority target.
If the Castle Center falls, the run ends. The sun returns only after the attacking force is defeated. That clear fail state is why the daytime economy and the nighttime formation cannot be planned separately.
Maps, weapons, perks, and mutators
Official storefront copy lists 10 base maps, 9 unlockable weapons, and more than 50 perks. A loadout can carry up to five perks. Optional mutators make a run harder and change which otherwise-good choices are safe.
There is no universal best build. A perk that compounds a large economy, a weapon that clears groups, or a shrine-focused route can each be strong under different map, quest, and mutator conditions.
- Base maps
- 10
- Unlockable weapons
- 9
- Perks
- More than 50
- Perks equipped
- Up to 5
- Players
- Single-player
What you command
The official feature list names Knights, Berserks, Crossbowmen, Fire Archers, Golems, and Mages among the available forces. Enemy examples include Barrel Knights, Flying Mages, Ogres, Slimes, Wasps, and Catapults.
Those names signal the central tactical problem: static defences are efficient when the attack path is predictable, while mobile units and the king cover gaps, intercept siege pressure, and answer enemies that bypass a simple wall-and-tower plan.
Quick answers
Is Thronefall a tower-defense game?+
Yes, but it also includes economy planning, real-time unit positioning, and direct combat with the king.
Is Thronefall multiplayer?+
No. The verified storefronts describe it as a single-player game.
How many maps are in the base game?+
The official PS5 and Steam descriptions list 10 base-game maps as of November 12, 2026.
Thronefall: S1, S2, S3 • checked 2026-11-12.
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